![]() Ideally, all of the gadgets should be added to every character's scooter. The obstacles, however, are difficult to get past unless gadgets are added to scooters, and end up slowing the user down if a gadget is not used. Placing all of the available obstacles on a track will unlock it. By playing educational activities, the user earns "power-ups" that can be transformed into gadgets and track obstacles via machines created by Hopsalot. The first race is a race against two other also-playable characters controlled by CPUs, while the second race is against one of these characters and Jimmy as well. The basic goal of the game is to win the JumpStartville scooter tournament specifically, the user must win two races on each track while playing the track's owner. Jimmy is very good at scooter races, however, so in order to win, the characters must upgrade their scooters with gadgets. Since the prize for winning the race is a new, "totally tricked out" Super Scooter, the other protagonistic characters decide they must win the tournament so they can give the new scooter to Squirt. Jimmy, a typical school bully, pushes a dog named Squirt, causing him to fall off and break his scooter just before the tournament starts. The game focuses on a racing tournament run on scooters that takes place in JumpStartville, the hometown of all the characters in this version of the canon. ![]()
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